Cats In The Cradle Lyrics by Harry Chapin at the Lyrics Depot. Home | My Clearinghouse Logon | Create An Account: EMail Address: Password: Forgot Password. Sonic Adventure (Video Game) - TV Tropes The fastest thing alive makes the comeback of a lifetime. Created as thelaunch title for the Sega Dreamcast, and the highest selling title for the system, Sonic Adventure is one of the first 3. D games in the Sonic the Hedgehog series note Earlier entries such as Sonic 3 D Blast and Sonic Jam do not count, as the former was not real time 3- D, and Jam's 3. D world wasn't a full 3- D game, but a very early test of the Sonic Adventure engine, and while Sonic R and Sonic the Fighters used real time 3. D, they were spinoff titles with different gameplay styles than the main series . It was released in Japan on December 2. North America, Europe and Australia between September and December of 1. Sonic Adventure was designed to be to Sega and Sonic the Hedgehog as Super Mario 6. Nintendo and Super Mario Bros.: a Killer App designed to be the Video Game 3. D Leap to an established mascot franchise that would not only showcase the potential of their flagship console, but also revitalize their flagship series and their own reputation, after they had fallen into both a creative and financial rut during their rocky Sega Saturn years. Mad scientist Dr. Ivo "Eggman" Robotnik has a new plan to Take Over the World: releasing an ancient morphogenic creature known as "Chaos" from its confinement and using the seven Chaos Emeralds to empower it to world- conquering levels. Standing between him and his maniacal goals are a team of six heroes, whose adventures unfold in a "Rashomon"- Style plot: Playable Characters and their gameplay types: Sonic the Hedgehog — a sarcastic but virtuous blue hedgehog capable of running at supersonic speeds. Sonic's gameplay style is the most reminiscent of the side- scrolling games: Just get to the goal (which is sometimes an animal capsule reminiscent of the Genesis games, sometimes a Chaos Emerald, occasionally just an end area). Miles "Tails" Prower — Sonic's lil' two- tailed fox buddy, a young genius with an aptitude for building machines on par with Robotnik's creations. All of Tails's stages pit the player against Sonic (and later Robotnik) in a race to the end of the stage. The stages are just a single section of Sonic's stages, hopelessly broken by Tails' flying ability. Sonic is a cheating bastard for this very reason, but even speed boosts can't help him. Knuckles the Echidna — current Guardian of the Master Emerald. When Chaos is released from the Emerald, it is naturally broken into pieces. Angel Island falls from its place in the sky and into the sea, and Knuckles takes it upon himself to track down the missing pieces and restore the Emerald (and Angel Island) to its former glory. Thus, the goal of each of the echidna's stages is to find three shards, using his Spider- Sense to pinpoint their locations. Reappeared in Sonic Adventure 2 for Knuckles and Rouge. Amy Rose — a pink hedgehog with an all- consuming crush on Sonic. After she meets a young bird on the run from one of Robotnik's robots, Amy resolves to return the bird to its family. In her stages, Amy must outrun ZERO, the robot in pursuit, and get to the giant balloon that will carry her away. ZERO is actually not after Amy, but instead the bird, who unbeknownst to her, has a Chaos Emerald in its locket. Amy is not very strong or agile, and carries a mallet for protection. Big the Cat — a lazy but warm- hearted fisherman. After his pal Froggy swallows a strange looking jewel and runs away from home, Big chases after the frog. The goal of each of his stages is to fish Froggy out of a body of water; there is little danger posed to Big himself. Nevertheless, Big's fishing pole can double as a weapon. E- 1. 02 γ (Gamma) — one of Robotnik's most advanced robots, who eventually turns against its creator. Shoots things up to get to the end of the stage before time runs out, which can be increased by combo- killing multiple enemies at once. Like Knuckles', this also was re- used for Tails and Robotnik's modes in Sonic Adventure 2. Re- released for the Nintendo Game. Cube and PC in 2. Sonic Adventure DX: Director's Cut (ironically after its sequel's remake), which added special missions and unlockable Game Gear games. As of September 1. Xbox Live Arcade and Play. Station Network, with the DX: Director's Cut extras sold separatelynote but does not come with the Game Gear games. Roughly half a year afterwards, it also saw a release in this manner on Steam. A direct sequel, Sonic Adventure 2, sold in 2. Adventure series linger on, though some argue that Sonic the Hedgehog (2. Sonic Adventure 3" in everything but name. Absurdly Spacious Sewer: Averted with Station Square's sewers, played straight with those of Casinopolis (you get dumped in there if you lose a game of pinball and come away with less than 1. Tails). Abusive Parents: Pachacamac didn't have any qualms in ordering his echidna soldiers to trample his own daughter just to get to the Emerald shrine. Action- Hogging Opening: The FMV intro looks far more epic and impressive than most the story depicted in game. A Dog Named Dog: Big isn't too creative with the names, as his frog friend is named Froggy. Airborne Aircraft Carrier: The Egg Carrier and the Egg Carrier 2. Air- Vent Passageway: The game actually makes use of this trope a number of times in order to progress from level to level. For example, Sonic and Tails travel through the sewers of Casinopolis in order to find the Chaos Emerald located there. This is also how Gamma and Amy choose to travel through the Hot Shelter in the Egg Carrier. All There in the Manual: According an official Sonic website, ZERO is the "zeroth" E- Series robot with the official designation of E- 1. Alpha. All Is Well That Ends Well: At the end of the game, as the characters are recuperating after their battle against Perfect Chaos, Tails invokes this trope verbatim, ignoring the fact that the city has been completely inundated and destroyed. Almost Out of Oxygen: A staple of the franchise. That countdown music is unnerving. Already Done for You: Given that the storylines (apart from the Super Sonic storyline) are done in a "Rashomon"- Style, expect this to happen very often. Amusement Park: Twinkle Park. An Aesop: With Great Power Comes Great Insanity. The tragic story of the Echidna race and Chaos prove this. And Your Reward Is Clothes: Getting all medals unlocks Metal Sonic, who is essentially a reskinned Sonic with slightly altered animations. You can only use him in Trial mode. Animated Adaptation: Was adapted into an arc in the Anime of the Game. Sonic X. Another Side, Another Story: Play through the main story from 6 different perspectives. Each character also gets a piece of the backstory of Chaos and the echidna race, only by playing through all stories do you get the complete sequence. And the exact same scenes get alternate dialogue, at least in English. Apocalypse How: Chaos' destruction of the echidna civilization 3. Class 1. Then Chaos' destruction of Station Square is a Class 0 since the citizens possibly survived. Armed with Canon: The localization team pokes fun at the "Robotnik" name debate just before the Egg Hornet battle. Dr. Robotnik throws a tantrum and insists on being addressed by his real name; everyone just ignores him and continues calling him Eggman. Art Evolution: SA1 introduced the art style for Sonic and friends that would be used in future games. Amy was the one affected most by this, as she no longer looks like a pink Sonic in drag. However, the Sonic- themed pinball table in Sonic's version of Casinopolis does feature stock artwork from the earlier games. Artificial Stupidity: Tails' levels have you race against Sonic, who is technically another player controlled by an AI. Because of this, Sonic tends to struggle when dealing with obstacles (which is particularly notable at the end of Casinopolis, where he takes a very long time just to jump through a bunch of spikes), but he makes up for this by rubber- banding his way to the goal. The last race against Eggman averts this because he's not an AI at all, instead he just follows a straight path to the goal. The fights against the other playable characters in the game (such as Sonic vs Knuckles) aren't much better, as they simply charge at you and don't bother dodging your attacks. Because of this, each fight will usually last under twenty seconds. Ascended Extra: Amy, originally a minor semi- recurrer beforehand, gained a prominent playable role in this and many titles following it. Badass: Sonic. Thanks to the new 3. D presentation, we now get to see him outrun a killer whale, run down a building, and even take out a water god. Knuckles is a more prominent example. He does something cool in all his appearences. Don't forget Chaos, the first real villain that the trio had trouble defeating toghetter. Balloonacy: A single balloon is all Amy needs to float away from ZERO's grasp. Bare Your Midriff: Tikal. Battle in the Rain: Sonic's first encounter with Chaos. Big Bad: Eggman, of course. Big Bad Wannabe: Eggman, who Chaos eventually turns on and absorbs the Emeralds. Bigger on the Inside: The Hot Shelter and Sky Deck suggests that the Egg Carrier is this. Big "NO!": Pachacamac belts out one after his conquest invites the wrath of a furious Emerald powered Chaos onto his tribe. Bittersweet Ending: In Gamma's story, Gamma dies after destroying his brothers to free the Flickies, but a Flicky of his own is free as well, setting up the ending in Amy's story. In Super Sonic's story, Chaos is neutralized, but Station Square remains a floody mess. Blob Monster: Chaos, who's made of water. Bond Villain Stupidity: Early in Sonic and Tails story, Eggman successfully ambushes them, sleep gassing them, and stealing their recently acquired Chaos Emerald. Rather than simply using a lethal gas to begin with, or killing them immediately afterwards, he leaves them alone to wake up unharmed the next morning.
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